Powerful engine combined with the simplicity of Trimble SketchUp®. Unbiased and Interactive Render modes with the joy of rendering inside SketchUp view. Enrich your models with highly detailed content, with no limitations.
Thea for SketchUp allows you to run Interactive Rendering either inside Thea window or directly inside the SketchUp view.
Additionally, with the use of Interactive Region Rendering, you can select and render a region of the SketchUp view, providing ultra-fast feedback for complex scenery.
With the addition of NVIDIA’s and Intel’s artificial intelligence denoisers, it is also possible to make use of denoising while in Interactive Mode.
ADVANCED MATERIAL EDITOR
The advanced Thea material editor has been fully integrated in SketchUp, bringing all the advanced and unique features of Thea materials.
The user interface has been designed, following SketchUp’s simplicity and ease of use.
PROXY MATERIAL EDITING
Adding Thea Models in the scene is a very simple task. Editing them in the viewport is even easier and fun to use. With a click of a button, you get access to all the proxy’s materials and modify them.
Proxy Material Editing has the option to revert back to the default materials.
Proxy creation is a one-click process of automatically converting fbx, dae, 3ds, and other 3d file formats to Thea Models, ready to be inserted to your scene.
Those models can also be saved in the standard Thea Content Browser folders and organize them as you wish.
The Thea Online Repository is available through the Thea Content Browser, giving access to thousands of Thea Materials submitted by the community.
Random color is a procedural texture that can be used to add variation to your instanced models and create unique effects such as grass, bushes, trees, wooden floor and more.
Relight allows you to create infinite images from a single render. When Relight is enabled, every light in the scene can then be modified (intensity, color and status) and create different lighting setups in post production.
Every Relight setup can be saved in the Relight Editor panel as a Snap and then loaded back to the Darkroom for further editing or exported to an image file.
FOG & CLOUD PRESETS
With Thea for SketchUp you can adjust the Global Medium of your scene, via the settings at the Environment tab. The Fog preset allows you to control the fog density, the bottom and top positions, and create unique photo realistic renderings.
Additionally, there is also a Cloud material preset for adding volumetric effects on defined solid groups or components.
Section cuts are supported in SketchUp. Section cuts allow you to cut through buildings and rooms maintaining the same interior lighting as if the external walls were still in place.
LIGHT EDITING TOOL
Thea for SketchUp has its own point lights. The Light editing tool not only allows precise light positioning, but it can also give live feedback while rendering interactively in the main window.
ADVANCED SHADOW CATCHER
Integrate your models into a scene with a background image, introducing realistic shadows produced by IBL, Sun and Thea Point Lights. It can also produce real reflections on the ground-plane.
PHOTOSHOP PSB/PSD OUTPUT
Thea for SketchUp supports Photoshop PSB/PSD files (8, 16 and 32bit). This makes it possible to save multi-layer images in large formats.
Any rendered image can be saved as an .img.thea file. This file can be reloaded inside Thea Rendering Window at any time allowing the user to resume a rendering.
Translating, rotating or scaling objects while in Interactive Rendering mode is faster than ever, especially in complex scenes.
Thea for SketchUp provides support for the powerful scattering extension.