Procedural Content Creation Tools for Film, TV and Gamedev
Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.
In Houdini, every action is stored in a node. These nodes are then “wired” into networks which define a “recipe” that can be tweaked to refine the outcome then repeated to create similar yet unique results. The ability for nodes to be saved and to pass information, in the form of attributes, down the chain is what gives Houdini its procedural nature.
Visual effects artists gravitate to Houdini because its procedural workflow is ideal for creating sophisticated particle and dynamic simulations. Effects are typically designed to react to actions taking place in a shot and a procedural solution “automates” these reactions providing studios with more creative control and more rapid turnaround.
Houdini lets you make creative decisions deep into production as changes made to Houdini nodes cascade through the network to create a new and unique result. This directability is retained throughout the creative process and can be used to make last minute decisions that would be too costly in a traditional CG pipeline.
Whether you are setting up a shot or building a game level, Houdini lets you create tools that can be reused many times during a project’s life cycle. Instead of simply reacting to issues and problems, you will be able to plan ahead and visualize and refine your pipeline.
A big benefit of Houdini’s node-based approach is the ability to encapsulate node networks into custom nodes that are shareable. Create these digital assets without writing any code then share them with other Houdini artists.
With the Houdini Engine, open assets in other applications such as Autodesk Maya, Autodesk 3ds Max, C4D, UE4 and Unity with the asset’s procedural controls available for editing in the host app.
Create more shots under tight deadlines while achieving feature film quality results with Houdini’s procedural node-based workflow. Experience unprecedented levels of flexibility and control to enhance both your creativity and productivity.
Game developers face a growing demand to build huge immersive worlds populated with vast amounts of content. In order to achieve great gameplay while meeting deadlines, a procedural approach using Houdini offers a smarter way to create quality games.
Designers, animators and storytellers use motion graphics to create content that stimulates audiences using powerful and compelling visuals. Create a wide range of aesthetic and dynamic experiences using Houdini and its procedural node-based toolset.
Virtual and Augmented Reality creates a complete experience that takes the viewer to places they've never been before. Houdini provides a powerful set of tools that makes it easier to create and manage the content used to populate these amazing digital worlds.
Learn how to use Houdini’s node-based workflow to create optimized game art using tutorials created by industry professionals and by SideFX.