The Scattering tool for 3ds Max


Forest Pack is the world’s most popular scattering plugin for 3ds Max┬«. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it.

Countless studios rely on Forest Pack’s production-tested algorithms and native shaders to render scenes with virtually unlimited numbers of objects and polygons, all without putting a strain on computer resources.

Simulate natural distribution patterns and get the most out of your assets using advanced mapping and randomisation tools, or fine-tune your scatters with granular control over every aspect of the plugin.


Tired of using fixed, hard to modify, assets that require time-consuming manual labour to edit? Wish it was easier to create smart parametric objects that are easy to update, can be used and reused again and again, but requires minimal time investment? Enter RailClone – the artist-friendly parametric modelling and spline-cloning plugin for 3ds Max that’s fast, efficient, and easy-to-learn.

RailClone is unlike any other tool on the market. Objects are created simply by assembling and repeating existing geometry using an easy-to-define set of rules. If you can model in Max, you can create procedural objects with RailClone

Choose from hundreds of built-in presets, adapt existing objects by adding your own geometry, or even create your own from scratch using RailClone’s easy-to-understand visual editor

How does it work?

1 – Base Objects

RailClone doesn’t construct an object from scratch, it works by assembling and repeating existing pieces of geometry along paths. To do this it needs two things – a spline for the path and of course, some modular geometry.

2 – Rule Generators

Imagine you’re explaining to a manufacturer how to build this bus shelter, you might say: “Put a glass panel at the start and the end, add mullions at 2m intervals, then fill in between with the roof and glazing.” If you understand this, you understand RailClone.

3 – Modifiers

Just like Max, RailClone has its own modifiers, called operators, that are used to manipulate geometry. You can group items, create patterns, randomise transforms, UVs and materials IDs, create conditional relationships and much more.