WHAT’S NEW

V-Ray 5 for 3ds Max brings a modern and efficient material library workflow, faster look-development with material presets and flexible post-processing features that save you time and let you go beyond just rendering. 

LIGHT MIXING

Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.

LAYERED COMPOSITING

The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.

CPU, GPU & HYBRID RENDERING

Powerful CPU and GPU rendering built for the demands of high-end production. V-Ray GPU CUDA renders on CPUs as well as GPUs to take full advantage of all hardware.

POWERFUL SCENE INTELLIGENCE

Automatically analyzes your scene to optimize rendering so you’ll get the best quality quicker than ever before.

GPU BUCKET RENDERING

Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.

NEW VIEWPORT IPR & IMPROVED INTERACTIVITY

Keep working while you render with the new viewport IPR. Interactivity in V-Ray IPR on the CPU is now faster and supports atmospheric effects.

ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before!

ADAPTIVE LIGHTS

This new algorithm dramatically speeds up rendering in scenes containing many lights.

LIGHTING ANALYSIS TOOLS

Accurately measure the light levels in your scene using the new lighting analysis tools.

GPU DISPERSION

Now available in V-Ray GPU, render highly accurate light refractions that split into their component colors.

 

NEW DUST AND SCRATCHES LENS EFFECTS

Simulate real-world camera lens effects with procedurally generated Dust and Scratches.

NEW LENS EFFECTS

New glare and bloom lens effects have been fully redesigned to be faster and more accurate than ever.

ROLLING SHUTTER

Emulate the warped motion blur effects common in digital video and cell phone cameras.

 

Point & shoot camera

Perfect renders are as easy as taking a snapshot with new Automatic Exposure and White Balance settings.

PHYSICAL HAIR MATERIAL

Render more realistic-looking hair with accurate highlights and melanin color controls.

GLINT & GLITTER HAIR CONTROLS

The V-Ray Physical Hair material adds new Glint and Glitter controls for even better highlights.

Metalness

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

V-Ray Switch Material

Apply several materials to the same object and select the one you want at render time.

TRIPLANAR MAPPING

Quickly apply seamless textures without UVs.

V-RAY TOON SHADER

Quickly add cartoon and cel-shading effects to your 3D projects.

VOLUME RENDERING

Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.

GPU VOLUME RENDERING

V-Ray GPU now supports the blazing-fast rendering of volumetric effects like smoke, fire and fog.

GPU FAST FOG

Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.

AERIAL PERSPECTIVE

Simulate natural-looking skies with realistic atmospheric depth.

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