Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.
The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.
CPU, GPU & HYBRID RENDERING
POWERFUL SCENE INTELLIGENCE
Automatically analyzes your scene to optimize rendering so you’ll get the best quality quicker than ever before.
ADAPTIVE DOME LIGHT
This new algorithm dramatically speeds up rendering in scenes containing many lights.
LIGHTING ANALYSIS TOOLS
NEW DUST AND SCRATCHES LENS EFFECTS
Simulate real-world camera lens effects with procedurally generated Dust and Scratches.
NEW LENS EFFECTS
New glare and bloom lens effects have been fully redesigned to be faster and more accurate than ever.
Emulate the warped motion blur effects common in digital video and cell phone cameras.
Point & shoot camera
Perfect renders are as easy as taking a snapshot with new Automatic Exposure and White Balance settings.
PHYSICAL HAIR MATERIAL
Render more realistic-looking hair with accurate highlights and melanin color controls.
The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.
V-Ray Switch Material
Apply several materials to the same object and select the one you want at render time.
Quickly apply seamless textures without UVs.
V-RAY TOON SHADER
Quickly add cartoon and cel-shading effects to your 3D projects.
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.
GPU VOLUME RENDERING
V-Ray GPU now supports the blazing-fast rendering of volumetric effects like smoke, fire and fog.
Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.
Simulate natural-looking skies with realistic atmospheric depth.