RailClone Principles
RailClone in three easy steps
Getting Started With ForestPack Lite
Get up and running with our free version of forest pack
ForestPack And RailClone Now Compatible With 3dx Max 2021
Plus fewer features limitation in the free RealClone lite version!
New Field Plants and Grasses
Introducing our new set of 3D plants and grasses for The3dGarden
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The parametric modelling plugin for 3ds Max

The world’s most popular scattering plugin for 3ds Max

The scattering tool for 3ds Max​

WHAT IS FOREST PACK?

Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it.

 

Countless studios rely on Forest Pack’s production-tested algorithms and native shaders to render scenes with virtually unlimited numbers of objects and polygons, all without putting a strain on computer resources.

 

Simulate natural distribution patterns and get the most out of your assets using advanced mapping and randomisation tools, or fine-tune your scatters with granular control over every aspect of the plugin.

CREATE WITHOUT RESTRICTIONS USING FOREST PACK AND TAKE YOUR RENDERS TO THE NEXT LEVEL.

WHAT'S NEW

FOREST PACK 6: EVERYDAY SIMPLICITY, POWER WHEN YOU NEED IT

Max 2020 and Arnold Support

Forest Pack 6 adds compatibility with 3ds Max 2020 including support for Arnold, Autodesk’s powerful new built-in renderer.

V-Ray improvements and Next support

Render with the latest versions of V-Ray, enjoy improved stability when using IPR mode, and faster proxy loading times.

UI Improvements

Simplify the interface for speedy everyday use, or unhide advanced features when you need them to release the full potential of the plugin.

PFlow Support

Scatter items on static or animated particles while retaining Forest Pack’s best-in-class randomisation and instancing capabilities.

Interactive Distribution Along Splines

Scatter along splines with Forest Pack 6’s new fully interactive path mode. With controls for spacing, offset, path following and randomisation.

Interactive Marker Placement

Attach items to markers, matching their position, rotation and scale. Editing the marker automatically and instantly updates Forest Pack.

New Tree Library

Quickly populate scenes using Forest Pack 6’s free high-quality starter collection of trees and plants, including 11 new species.

Effects Improvements: Maps and Falloff Curves

Use maps to control nearly any aspect of a scatter using Forest Effects and add falloff curves to manipulate any editable parameter.

Select all dependencies

Select all of a Forest objects dependencies with a single click including geometry, areas, surfaces, splines, objects and more.

New Tree Library

Quickly populate scenes using Forest Pack 6’s free high-quality starter collection of trees and plants, including 11 new species.

New Grass Library

Create realistic grass and ground cover using the new and improved lawn and weed library. Build up layers and customise grass exactly how you want it.

Update Manager

Get new and updated content and install it to your library browser the moment it is released with Forest Pack 6’s new update manager.

Artist-friendly parametric modelling and layout for 3ds Max

What is RailClone?

Tired of using fixed, hard to modify, assets that require time-consuming manual labour to edit? Wish it was easier to create smart parametric objects that are easy to update, can be used and reused again and again, but requires minimal time investment? Enter RailClone – the artist-friendly parametric modelling and spline-cloning plugin for 3ds Max that’s fast, efficient, and easy-to-learn.

 

RailClone is unlike any other tool on the market. Objects are created simply by assembling and repeating existing geometry using an easy-to-define set of rules. If you can model in Max, you can create procedural objects with RailClone

 

Choose from hundreds of built-in presets, adapt existing objects by adding your own geometry, or even create your own from scratch using RailClone’s easy-to-understand visual editor

 

THANKS TO RAILCLONE, NOW ANYONE CAN CREATE AND USE SOPHISTICATED PARAMETRIC ASSETS.

How does it works?

1 – BASE OBJECTS

RailClone doesn’t construct an object from scratch, it works by assembling and repeating existing pieces of geometry along paths. To do this it needs two things – a spline for the path and of course, some modular geometry.

2 – RULE GENERATORS

RailClone doesn’t construct an object from scratch, it works by assembling and repeating existing pieces of geometry along paths. To do this it needs two things – a spline for the path and of course, some modular geometry.

3 – MODIFIERS

Just like Max, RailClone has its own modifiers, called operators, that are used to manipulate geometry. You can group items, create patterns, randomise transforms, UVs and materials IDs, create conditional relationships and much more.

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