IMPROVED V-RAY GPU RENDERING
Significant speed improvements and major new features added, including On-demand Mip-mapping.
HIGHLY-OPTIMIZED CPU RENDERING
INCREDIBLY FAST GPU RENDERING
Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport.
Choose from several global illumination options – exact, approximate or a hybrid of both.
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
Here you can create the content that will be used within the module.
V-RAY FRAME BUFFER
VRSCANS MATERIAL LIBRARY SUPPORT
HAIR & FUR
VARIANCE-BASED ADAPTIVE SAMPLING
NEW SKY MODEL & AERIAL PERSPECTIVE
Simulate natural looking skies with realistic atmospheric depth.
VR & SPECIALTY CAMERAS
Experience your project in virtual reality. Create content for popular VR headsets, like Samsung Gear VR, with 6×1 and spherical stereo camera types.
Quickly apply seamless textures without UVs.
Generate perfectly smooth edges at render-time with no extra modeling.
Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
CLIPPER W/ RENDER-TIME BOOLEANS
Create complex cutaways and sections using any mesh object.